While a lot of the game is a lot of crazy and hilarious antics between Mae and her old friends, it also has just as much sincerity and heart in it. The game succeeds to tell a narrative that tackles more complicated themes than other games so well, despite going for a completely different aesthetic. There's just something about a lot of the characters that really makes you go "That reminds me of someone I know", or "holy shit, that's totally me". I can vouch that despite the fact that I'm nowhere near the age of these characters (and thus can't relate with their adult problems), I still felt their struggle as very human, and I still felt like I related to them in so many ways. So far, Night in the Woods is seriously one of the best experiences I've had in awhile. I'm surprised the game didn't had a topic before! Oh, and if you need more persuading that this is a game to buy, just look at one of the first character animations you'll see. I have already beaten the game once (I gave Gregg my hangout time exclusively) and am planning to play it again to try and get every path. She is very bright despite her dark appearance, often allowing her to have intelligent (if blunt) insight. She can come off as cold, but she does still care about her friends. She is also Mae's former best friend, but has grown a little distant from her in their time apart. Gregg serves as Mae's best friend, having gotten into all kinds of antics with her in the past.Īt the other end of the spectrum, there is Bea, a gruff crocodile who is always seen smoking. Gregg is the hyper, energetic (and criminally-inclined) one of the pair, while Angus is the silent, nerdy one. Gregg (the fox) and Angus (the bear) have been a couple for years, with each working a job as a cashier to try and raise money for a move. The key driver of much of the story's events is what choice of friend Mae hangs out with on a given day. Strange things are happening as the light fades. Leaves are falling and the wind is growing colder. Home seems different now and her friends have grown and changed. The Night in the Woods development team clarified via Twitter that the new Weird Autumn content has a high risk of breaking saves for the base game, so players are encouraged to either turn off auto-updates on their platform of choice and finish up their current save, or simply start a new save file if they want to immidiatly experience the Weird Autumn additions.College dropout Mae Borowski returns home to the crumbling former mining town of Possum Springs seeking to resume her aimless former life and reconnect with the friends she left behind. Perhaps the most substantial difference between the base Night in the Woods game and the Weird Autumn version is that the two previously-released side adventures Longest Night and Lost Constellation, adventures which were offered as standalone experiences to Night in the Woods’ Kickstarter backers, have now been integrated into the core game, giving all players a chance to experience them.
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